These are the same builds embedded inside the essays. Play first, then read the teardown — or go the other way round and test the claims yourself. All fourteen are lightweight client-side builds that run entirely in the browser, with no registration wall and no download.

Deep Focus

2048 Remastered

square

The monotonic-snake puzzle that turns a 4×4 grid into an entropy problem. Hold one corner, keep a strict value gradient, and the 4096 tile stops being luck.

Chill Play

Zoo Boom

portrait

Cluster matching with gravity-after-deletion. The trap is that clearing a big group can strand the piece you needed.

Skill Test

Basket Swooshes

landscape

A release-meter shot with real projectile arcs. The interesting part is the tolerance window: how late you can fire before the arc stops forgiving you.

Blumgi Ball

landscape

Hold-to-charge jumping with a genuinely variable jump curve. Small changes in launch duration produce very different apex heights.

Parking Fury

landscape

Keyboard-driven reverse parking with a rear-axle pivot you cannot ignore. Geometry, not reflexes, decides most tight-bay attempts.

Short Run

Game Tech & Culture

Alien Attack

portrait

A bullet-heavy Canvas 2D shooter used here as a frame-budget probe: watch particles, sprites and collision checks compete for the same 16.6 ms.

Monster Duo

landscape

A WebAssembly build with a visible compile cost on first load. Compare the one-time module instantiation with the smooth loop that follows.